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SOCIAL

The Passage Homeless Pavilion

King George Square

Brisbane, Australia

308m2

The brief for this project was to raise awareness on homelessness through the conceptual design of an interactive pavilion. A focus was put on the experience of movement that many homeless sufferers endure. Using this focus and additional exploratory methods such as model making, a design was developed that expressed movement to visitors through means of wayfinding techniques, water and landscape obstructions, colour, and interactive elements. Challenges arose in trying to achieve a design that was enticing to visitors yet also expressed concern into the topic of awareness. To accomplish this, a journey was replicated that would encourage interaction with the design but that was also slightly daunting and uncomfortable to highlight and make memorable the focus of the pavilion.

Role: Designer 

Software: Indesign,  Photoshop, Sketchup and Enscape

Date: August 2019

Note: Academic Work

design intent

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Hand Sketch

Early Concept

Artist Impression Only

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Inspiration Board

Images Referenced

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The space was to represent a journey. Interactive elements are used throughout the Pavilion to assist in guiding users through the space and encourages full immersion.

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Mood Board

Images Referenced

MOOD

The focus of the Pavilion was to explore how a homeless sufferer may feel and represent that. This mood board portrays many of the emotions that could be experienced by the homeless.

concept development

PARTI MODELS

Emotion Parti Models

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Hand Sketch

Front Rain Room Perspective

Artist Impression Only

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Hand Sketch

Rear Glass Room Perspective

Artist Impression Only

1.

Kaleidoscope

Interactive Inspiration

Image Referenced

In addition to a water feature and tactile stone element, an interactive wall is included in the Pavilion. It is located in the center of the space and features orange tiles in place of walls, which can be rotated between light and dark to make patterns. 

INTERACTIVE

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Orange Square Sketch 1.jpg

Interactive Concept

Artist Impression Only

The Rambler Analogue Model

final concept

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MATERIALITY

1.

2.

3.

Material Board

4.

5.

1. Orange Tile
Interactive Wall Detail

2. Concrete
Construction, Floor and Wall Finish Surface

3. Water
Interactive Rain Element

LEGEND

4. Bitumen

Front Room Flooring

5. Pebbles
Front Room Floor Directional Element

PLAN

Bitumen Walkway

Entrance

Pebble Directional Element

Orange Tile Room

Glass Room

2.

1.

3.

4.

5.

Concrete Seating

6.

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Floor Plan

Not To Scale

Section

Not To Scale

SECTION

1.

2.

3.

4.

5.

1.

2.

3.

4.

5.

6.

Concrete Seating

1.

Glass Walls

2.

Interactive Tile Wall

3.

Pebble Directional Element

4.

Entrance

5.

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PERSPECTIVE

1.

2.

3.

4.

5.

6.

7.

Pavilion Perspective

Not To Scale

Entrance

1.

Bitumen Path

2.

Pebble Directional Element

3.

Opening Roof Panels to allow in Water Feature

4.

Glass Ceiling

5.

Glass Room

6.

Concrete Seating

7.

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INTERACTIVE

Front Rain Room Interactive Render

Artist Impression Only

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Orange Tile Room Interactive Render

Artist Impression Only

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