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The brief for this project was to raise awareness on homelessness through the conceptual design of an interactive pavilion. A focus was put on the experience of movement that many homeless sufferers endure. Using this focus and additional exploratory methods such as model making, a design was developed that expressed movement to visitors through means of wayfinding techniques, water and landscape obstructions, colour, and interactive elements. Challenges arose in trying to achieve a design that was enticing to visitors yet also expressed concern into the topic of awareness. To accomplish this, a journey was replicated that would encourage interaction with the design but that was also slightly daunting and uncomfortable to highlight and make memorable the focus of the pavilion.

Homeless Pavilion

King George Square

Brisbane, Australia

308m2

Role: Designer

Software: Sketchup , Indesign, Photoshop and Enscape

Date: August 2019

Note: Academic Work

SOCIAL

design intent

Orange Square Sketch 1.jpg

Hand Sketch

Interactive Element

Artist Impression Only

Concept Board.png

Inspiration Board

Images Referenced

The space was to represent a journey. Interactive elements are used throughout the Pavilion to assist in guiding users through the space and encourages full immersion.

IDC206ATrainorSarahBrief1PartAMoodboard.

Mood Board

Images Referenced

concept development

The focus of the Pavilion was to explore how a homeless sufferer may feel and represent that. This mood board portrays many of the emotions that could be experienced by the homeless.

Parti Emotion Model Making

To help develop the concept, experimentation with model making was used to represent emotions felt by homeless sufferers. This was to help design how the space could look and feel.

New Doc 2019-07-11 19.51.37_2 - Final.pn

Hand Sketch

Rear Glass Room Perspective

Artist Impression Only

Hand Sketch

Front Rain Room Perspective

Artist Impression Only

New Doc 2019-07-11 19.51.37_3 Edit White
Floor%20Plan%20Render_edited.jpg

final concept

Material Board fINAL.png

1.

2.

3.

4.

5.

1. Orange Tile - Interactive Wall

2. Concrete - Construction, Floor and Wall Surface

3. Water - Rain Interactive Element

4. Bitumen - Front Room Flooring

5. Pebbles - Front Room Floor Hazard

Material Board 

Entrance

Bitumen

Walkway

Pebble 

Obstacle

Orange

Room

Glass Room

Concrete

Seating

Kaleidoscope Squares.jpg

Kaleidoscope

Interactive Inspiration

Image Referenced

In addition to a water feature and tactile stone element, an interactive wall is included in the Pavilion. It is located in the center of the space and features orange tiles in place of walls, which can be rotated between light and dark to make patterns. 

Floor Plan

Not to Scale

Section Render.png

Section

Not to Scale

Entrance

Pebbles

Interactive

Wall

Glass Wall

Seating

Pavilion Perspective.png

Pavilion Perspective

Not to Scale

Glass Roof

Open Roof 

Panels to allow

rain to enter

Entrance

Bitumen Path

Pebbles to

direct traffic

Glass Room

Render%207_edited.jpg
Edit%2520Render%25201%2520with%2520Peopl

Rain Interactive Element

Artist Impression Only

Orange Tile Wall Interactive Element

Artist Impression Only

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